Advantages and Disadvantages of VR in Healthcare

 


Healthcare will almost certainly become more virtual in the future, but not in the ways you would think. Virtual reality (VR) has emerged as a potential field of health and science research in recent years. 

Rapidly growing technology in our environment is altering our perception of the world as well as the way different industries conduct their business operations. 

VR change the gaming industryDiverse industries are developing fresh ways and processes to make better use of emerging technologies.

Advantages of VR in Healthcare 

Virtual reality headsets create the illusion that you are in the room, doctor’s office, or anyplace else you choose, making them an excellent tool for enhancing patient care. Also, Virtual reality is an incredible tool for education and training in the healthcare business, as it provides more realistic experiences.

  • VR makes working out more interesting and more efficient.
  • Using VR data collection will accomplish.
  • Remote use of virtual reality is possible.
  • Making mistakes during a Virtual Reality training session is not a big issue.
  • Virtual reality is a scalable and potentially cost-effective solution.
  • Create 3-D models for more accurate and detailed views than traditional 2D scans.

Getting funding for these new ideas is still a problem in the early stages. Because of the rapid advancement of technology, augmented reality and virtual reality present a tremendous possibility to disrupt current practices. The technology is becoming more affordable, and it certainly helps healthcare providers deliver and patients receive the best possible treatment.

Disadvantages of VR in Healthcare

1. Expensive hardware and software requirements.

To create a realistic experience, most VR in medical uses complicated technology and software. However, it is possible to cut software development costs by using ready-made VR software development kits and game engines, like Unity or Unreal engines and relevant Oculus SDKs. However, it might be difficult to adapt them to use in healthcare.

2. There is a possibility of addiction.

Gaming addiction is already a problem, experts worry about VR addiction. Additionally, The risk is higher for dementia patients who have trouble identifying and engaging with the real world. The virtual world may be appealing to patients with severe disabilities.

3. A lack of significant trials and a track record of use.

New treatment procedures take time to design, implement, and approve. Because virtual reality technologies are still in the experimental stage, they lack suitable trial runs.

4. Inadequate training is provided

While the illustrative component of virtual reality is incredible for educational reasons, its usage for skill training falls short of real-world experience.

The Future of VR in Healthcare

The popularity of virtual reality is increasing, and this trend is expected to continue. By the end of 2017, there will be over 2 million non-Google VR devices in use, and 37 million by the end of 2020. The virtual reality sector is still in its infancy, and growth is expected to be upward only from here.

However, Healthcare organizations are rapidly incorporating virtual reality into their diagnostic, therapeutic, and training processes. This tendency is projected to continue to improve as new technologies and faster Internet speeds become available. In effect, By 2020, the VR sector is expected to reach a huge $30 billion in revenue, with over 135 million VR headsets expected to be used on a monthly basis by 2025.

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